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-rw-r--r--game/gamestate.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/game/gamestate.h b/game/gamestate.h
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--- /dev/null
+++ b/game/gamestate.h
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+#ifndef GAMESTATE_H
+#define GAMESTATE_H
+
+#include <collection.hpp>
+#include <special_members.hpp>
+
+class WorldObject;
+
+class GameState {
+public:
+ GameState();
+ ~GameState();
+ NO_MOVE(GameState);
+ NO_COPY(GameState);
+
+ Collection<WorldObject> world;
+};
+extern GameState * gameState;
+
+#endif