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-rw-r--r--assetFactory/use.h17
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+#pragma once
+
+#include "assetFactoryConfig_fwd.h"
+#include "faceController.h"
+#include "shape.h"
+#include "stdTypeDefs.hpp"
+
+class Use : public StdTypeDefs<Use>, public Mutation {
+public:
+ using FaceControllers = std::map<std::string, FaceController>;
+
+ Shape::CreatedFaces createMesh(ModelFactoryMesh & mesh, const Mutation::Matrix & mutation) const;
+
+ Shape::CPtr type;
+ std::string colour;
+ FaceControllers faceControllers;
+};