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-rw-r--r--assetFactory/shape.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/assetFactory/shape.cpp b/assetFactory/shape.cpp
index 0f83ee5..9aaae05 100644
--- a/assetFactory/shape.cpp
+++ b/assetFactory/shape.cpp
@@ -3,7 +3,7 @@
#include "shape.h"
std::vector<OpenMesh::VertexHandle>
-Shape::addToMesh(ModelFactoryMesh & mesh, const std::span<const Position3D> vertices)
+Shape::addToMesh(ModelFactoryMesh & mesh, const std::span<const RelativePosition3D> vertices)
{
std::vector<OpenMesh::VertexHandle> vhs;
std::transform(vertices.begin(), vertices.end(), std::back_inserter(vhs), [&mesh](const auto & p) {