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-rw-r--r--assetFactory/cylinder.cpp10
1 files changed, 3 insertions, 7 deletions
diff --git a/assetFactory/cylinder.cpp b/assetFactory/cylinder.cpp
index e32ebcb..ca08bf8 100644
--- a/assetFactory/cylinder.cpp
+++ b/assetFactory/cylinder.cpp
@@ -25,13 +25,9 @@ Cylinder::createMesh(ModelFactoryMesh & mesh, float lodf) const
const auto xyz2b = (xy2 ^ 0);
const auto xyz1t = (xy1 ^ 1);
const auto xyz2t = (xy2 ^ 1);
- return mesh.add_namedFace("edge",
- {
- mesh.add_vertex({xyz1b.x, xyz1b.y, xyz1b.z}),
- mesh.add_vertex({xyz2b.x, xyz2b.y, xyz2b.z}),
- mesh.add_vertex({xyz2t.x, xyz2t.y, xyz2t.z}),
- mesh.add_vertex({xyz1t.x, xyz1t.y, xyz1t.z}),
- });
+ return mesh.add_namedFace("edge", mesh.add_vertex({xyz1b.x, xyz1b.y, xyz1b.z}),
+ mesh.add_vertex({xyz2b.x, xyz2b.y, xyz2b.z}), mesh.add_vertex({xyz2t.x, xyz2t.y, xyz2t.z}),
+ mesh.add_vertex({xyz1t.x, xyz1t.y, xyz1t.z}));
});
for (const auto & [name, face] : surface) {
mesh.property(mesh.smoothFaceProperty, face) = true;