diff options
Diffstat (limited to 'application')
-rw-r--r-- | application/main.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/application/main.cpp b/application/main.cpp index adaec9b..f0ba8bb 100644 --- a/application/main.cpp +++ b/application/main.cpp @@ -18,6 +18,7 @@ #include <game/vehicles/railVehicle.h> #include <game/vehicles/railVehicleClass.h> #include <game/vehicles/train.h> +#include <game/water.h> #include <game/worldobject.h> #include <glm/glm.hpp> #include <glm/gtx/transform.hpp> // IWYU pragma: keep @@ -43,6 +44,7 @@ public: windows.create<GameMainWindow>(DISPLAY_WIDTH, DISPLAY_HEIGHT); world.create<Terrain>(geoData); + world.create<Water>(geoData); assets = AssetFactory::loadAll("res"); { |