diff options
-rw-r--r-- | game/network/network.cpp | 3 | ||||
-rw-r--r-- | game/terrain.cpp | 4 | ||||
-rw-r--r-- | gfx/gl/shadowMapper.h | 4 | ||||
-rw-r--r-- | gfx/models/texture.cpp | 3 | ||||
-rw-r--r-- | gfx/models/texture.h | 4 |
5 files changed, 5 insertions, 13 deletions
diff --git a/game/network/network.cpp b/game/network/network.cpp index 8aa9adb..500742c 100644 --- a/game/network/network.cpp +++ b/game/network/network.cpp @@ -2,7 +2,6 @@ #include "routeWalker.h" #include <array> #include <cache.h> -#include <filesystem> #include <game/network/link.h> #include <gfx/models/texture.h> #include <glm/gtx/intersect.hpp> @@ -10,7 +9,7 @@ #include <stdexcept> #include <utility> -Network::Network(const std::string & tn) : texture {Texture::cachedTexture.get(tn)} { } +Network::Network(const std::string & tn) : texture {std::make_shared<Texture>(tn)} { } Node::Ptr Network::nodeAt(GlobalPosition3D pos) diff --git a/game/terrain.cpp b/game/terrain.cpp index 3778f3d..a4b6510 100644 --- a/game/terrain.cpp +++ b/game/terrain.cpp @@ -18,8 +18,8 @@ #include <vector> Terrain::Terrain(std::shared_ptr<GeoData> tm) : - geoData {std::move(tm)}, grass {Texture::cachedTexture.get("grass.png")}, - water {Texture::cachedTexture.get("water.png")} + geoData {std::move(tm)}, grass {std::make_shared<Texture>("grass.png")}, + water {std::make_shared<Texture>("water.png")} { generateMeshes(); } diff --git a/gfx/gl/shadowMapper.h b/gfx/gl/shadowMapper.h index bf571f8..d1e4e10 100644 --- a/gfx/gl/shadowMapper.h +++ b/gfx/gl/shadowMapper.h @@ -3,13 +3,13 @@ #include "config/types.h" #include "lib/glArrays.h" #include "program.h" +#include <gfx/models/texture.h> #include <glm/vec2.hpp> +#include <vector> class SceneProvider; class Camera; -#include <gfx/models/texture.h> - class ShadowMapper { public: explicit ShadowMapper(const TextureAbsCoord & size); diff --git a/gfx/models/texture.cpp b/gfx/models/texture.cpp index 0ebba08..51223aa 100644 --- a/gfx/models/texture.cpp +++ b/gfx/models/texture.cpp @@ -2,7 +2,6 @@ #include "config/types.h" #include "glArrays.h" #include "tga.h" -#include <cache.h> #include <fcntl.h> #include <filesystem.h> #include <gfx/image.h> @@ -13,8 +12,6 @@ #include <stb/stb_image.h> #include <sys/mman.h> -Cache<Texture, std::filesystem::path> Texture::cachedTexture; - GLint TextureOptions::glMapMode(TextureOptions::MapMode mm) { diff --git a/gfx/models/texture.h b/gfx/models/texture.h index 5d40b39..689d378 100644 --- a/gfx/models/texture.h +++ b/gfx/models/texture.h @@ -1,12 +1,10 @@ #pragma once #include "config/types.h" -#include <cache.h> #include <filesystem> #include <glArrays.h> #include <glm/fwd.hpp> -// IWYU pragma: no_forward_declare Cache class Image; struct TextureOptions { @@ -32,8 +30,6 @@ public: explicit Texture(GLsizei width, GLsizei height, TextureOptions = {}); explicit Texture(GLsizei width, GLsizei height, const void * data, TextureOptions = {}); - static Cache<Texture, std::filesystem::path> cachedTexture; - virtual void bind(GLenum unit = GL_TEXTURE0) const; void save(const char * path) const; |