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-rw-r--r--ui/editNetwork.cpp2
-rw-r--r--ui/editNetwork.h1
2 files changed, 0 insertions, 3 deletions
diff --git a/ui/editNetwork.cpp b/ui/editNetwork.cpp
index 9f4a186..7e007df 100644
--- a/ui/editNetwork.cpp
+++ b/ui/editNetwork.cpp
@@ -19,8 +19,6 @@ EditNetwork::EditNetwork(Network * n) :
{
}
-EditNetwork::~EditNetwork() = default;
-
bool
EditNetwork::click(const SDL_MouseButtonEvent & e, const Ray & ray)
{
diff --git a/ui/editNetwork.h b/ui/editNetwork.h
index df89cdc..1845eb7 100644
--- a/ui/editNetwork.h
+++ b/ui/editNetwork.h
@@ -14,7 +14,6 @@ class Ray;
class EditNetwork : public GameMainSelector::Component, public WorldOverlay {
public:
explicit EditNetwork(Network *);
- virtual ~EditNetwork();
bool click(const SDL_MouseButtonEvent & e, const Ray &) override;
bool move(const SDL_MouseMotionEvent & e, const Ray &) override;