diff options
-rw-r--r-- | test/test-glContextBhvr.cpp | 2 | ||||
-rw-r--r-- | ui/applicationBase.cpp | 3 | ||||
-rw-r--r-- | ui/window.cpp | 8 |
3 files changed, 4 insertions, 9 deletions
diff --git a/test/test-glContextBhvr.cpp b/test/test-glContextBhvr.cpp index 1f1215c..769f61f 100644 --- a/test/test-glContextBhvr.cpp +++ b/test/test-glContextBhvr.cpp @@ -29,7 +29,7 @@ BOOST_AUTO_TEST_CASE(windowContextThingsBehaviour1) const SDL_GLContextPtr context {window}; BOOST_REQUIRE(context); BOOST_REQUIRE(!glCreateProgram); - BOOST_REQUIRE_EQUAL(gladLoadGL(reinterpret_cast<GLADloadfunc>(SDL_GL_GetProcAddress)), 40006); + BOOST_REQUIRE_GT(gladLoadGL(reinterpret_cast<GLADloadfunc>(SDL_GL_GetProcAddress)), 0); BOOST_REQUIRE(glCreateProgram); CreateProgramTest(); } // Context destroyed diff --git a/ui/applicationBase.cpp b/ui/applicationBase.cpp index 32af3af..2be1f6c 100644 --- a/ui/applicationBase.cpp +++ b/ui/applicationBase.cpp @@ -21,9 +21,6 @@ ApplicationBase::ApplicationBase() setGlAttribute(SDL_GL_DEPTH_SIZE, 16); setGlAttribute(SDL_GL_DOUBLEBUFFER, 1); - setGlAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); - setGlAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); - setGlAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2); setGlAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1); } diff --git a/ui/window.cpp b/ui/window.cpp index 93e85bd..6855aa0 100644 --- a/ui/window.cpp +++ b/ui/window.cpp @@ -1,17 +1,15 @@ #include "window.h" #include "uiComponent.h" -#include "worldOverlay.h" #include <glad/gl.h> #include <glm/glm.hpp> #include <stdexcept> -#include <tuple> -#include <type_traits> Window::GLInitHelper::GLInitHelper() { [[maybe_unused]] static auto init = []() { - if (const auto version = gladLoadGL(reinterpret_cast<GLADloadfunc>(SDL_GL_GetProcAddress)); version != 40006) { - throw std::runtime_error {std::to_string(version)}; + // NOLINTNEXTLINE(cppcoreguidelines-pro-type-reinterpret-cast) + if (const auto version = gladLoadGL(reinterpret_cast<GLADloadfunc>(SDL_GL_GetProcAddress)); version < 30003) { + throw std::runtime_error {"Insufficient OpenGL version: " + std::to_string(version)}; } else { return version; |