diff options
-rw-r--r-- | gfx/gl/vertexArrayObject.hpp | 10 | ||||
-rw-r--r-- | lib/gl_traits.hpp | 17 |
2 files changed, 19 insertions, 8 deletions
diff --git a/gfx/gl/vertexArrayObject.hpp b/gfx/gl/vertexArrayObject.hpp index 8c828c8..fdc43e9 100644 --- a/gfx/gl/vertexArrayObject.hpp +++ b/gfx/gl/vertexArrayObject.hpp @@ -72,19 +72,19 @@ public: private: template<typename VertexT, typename T> - static void + static auto set_pointer(const GLuint vertexArrayId, const void * ptr) { glEnableVertexAttribArray(vertexArrayId); using traits = gl_traits<T>; - traits::vertexAttribFunc(vertexArrayId, traits::size, traits::type, sizeof(VertexT), ptr); + return traits::vertexAttribFunc(vertexArrayId, traits::size, traits::type, sizeof(VertexT), ptr); } template<typename VertexT, MP attrib> - static void + static auto set_pointer(const GLuint vertexArrayId) { - set_pointer<VertexT, typename decltype(attrib)::value_type>(vertexArrayId, attrib); + return set_pointer<VertexT, typename decltype(attrib)::value_type>(vertexArrayId, attrib); } template<typename VertexT, MP... attribs> @@ -97,7 +97,7 @@ private: } else { GLuint vertexArrayId {}; - (set_pointer<VertexT, attribs>(vertexArrayId++), ...); + ((vertexArrayId += set_pointer<VertexT, attribs>(vertexArrayId)), ...); } } }; diff --git a/lib/gl_traits.hpp b/lib/gl_traits.hpp index e2e689d..10b42e5 100644 --- a/lib/gl_traits.hpp +++ b/lib/gl_traits.hpp @@ -11,20 +11,23 @@ struct gl_traits_base { }; struct gl_traits_float : public gl_traits_base { static constexpr auto vertexAttribFunc { - [](GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) { + [](GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) -> GLuint { glVertexAttribPointer(index, size, type, GL_FALSE, stride, pointer); + return 1; }}; }; struct gl_traits_longfloat : public gl_traits_base { static constexpr auto vertexAttribFunc { - [](GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) { + [](GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) -> GLuint { glVertexAttribLPointer(index, size, type, stride, pointer); + return 1; }}; }; struct gl_traits_integer : public gl_traits_base { static constexpr auto vertexAttribFunc { - [](GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) { + [](GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer) -> GLuint { glVertexAttribIPointer(index, size, type, stride, pointer); + return 1; }}; }; template<> struct gl_traits<glm::f32> : public gl_traits_float { @@ -63,4 +66,12 @@ template<glm::length_t L, typename T, glm::qualifier Q> struct gl_traits<glm::ve template<glm::length_t C, glm::length_t R, typename T, glm::qualifier Q> struct gl_traits<glm::mat<C, R, T, Q>> : public gl_traits<T> { static constexpr GLint size {C * R}; + static constexpr auto vertexAttribFunc { + [](GLuint index, GLint, GLenum type, GLsizei stride, const void * pointer) -> GLuint { + const auto m = static_cast<glm::mat<C, R, T, Q>>(pointer); + for (glm::length_t r = 0; r < R; r++) { + glVertexAttribPointer(index, C, type, GL_FALSE, stride, &m[r]); + } + return R; + }}; }; |