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-rw-r--r--game/network/network.h10
-rw-r--r--game/network/network.impl.h14
-rw-r--r--ui/builders/freeExtend.cpp57
-rw-r--r--ui/builders/freeExtend.h13
-rw-r--r--ui/editNetwork.cpp2
5 files changed, 94 insertions, 2 deletions
diff --git a/game/network/network.h b/game/network/network.h
index 773426e..b95dfdc 100644
--- a/game/network/network.h
+++ b/game/network/network.h
@@ -33,8 +33,10 @@ public:
virtual Link::CCollection candidateStraight(glm::vec3, glm::vec3) = 0;
virtual Link::CCollection candidateJoins(glm::vec3, glm::vec3) = 0;
+ virtual Link::CCollection candidateExtend(glm::vec3, glm::vec3) = 0;
virtual Link::CCollection addStraight(glm::vec3, glm::vec3) = 0;
virtual Link::CCollection addJoins(glm::vec3, glm::vec3) = 0;
+ virtual Link::CCollection addExtend(glm::vec3, glm::vec3) = 0;
protected:
static void joinLinks(const Link::Ptr & l, const Link::Ptr & ol);
@@ -57,7 +59,8 @@ protected:
public:
template<typename L, typename... Params>
std::shared_ptr<L>
- candidateLink(glm::vec3 a, glm::vec3 b, Params &&... params) requires std::is_base_of_v<T, L>
+ candidateLink(glm::vec3 a, glm::vec3 b, Params &&... params)
+ requires std::is_base_of_v<T, L>
{
const auto node1 = candidateNodeAt(a).first, node2 = candidateNodeAt(b).first;
return std::make_shared<L>(node1, node2, std::forward<Params>(params)...);
@@ -65,7 +68,8 @@ public:
template<typename L, typename... Params>
std::shared_ptr<L>
- addLink(glm::vec3 a, glm::vec3 b, Params &&... params) requires std::is_base_of_v<T, L>
+ addLink(glm::vec3 a, glm::vec3 b, Params &&... params)
+ requires std::is_base_of_v<T, L>
{
const auto node1 = nodeAt(a), node2 = nodeAt(b);
auto l {links.template create<L>(node1, node2, std::forward<Params>(params)...)};
@@ -75,8 +79,10 @@ public:
Link::CCollection candidateStraight(glm::vec3 n1, glm::vec3 n2) override;
Link::CCollection candidateJoins(glm::vec3, glm::vec3) override;
+ Link::CCollection candidateExtend(glm::vec3, glm::vec3) override;
Link::CCollection addStraight(glm::vec3 n1, glm::vec3 n2) override;
Link::CCollection addJoins(glm::vec3, glm::vec3) override;
+ Link::CCollection addExtend(glm::vec3, glm::vec3) override;
void render(const Shader &) const override;
};
diff --git a/game/network/network.impl.h b/game/network/network.impl.h
index 6769320..d112bf7 100644
--- a/game/network/network.impl.h
+++ b/game/network/network.impl.h
@@ -53,6 +53,13 @@ NetworkOf<T>::candidateJoins(glm::vec3 n1, glm::vec3 n2)
template<typename T>
Link::CCollection
+NetworkOf<T>::candidateExtend(glm::vec3 n1, glm::vec3 n2)
+{
+ return {candidateLink<typename T::StraightLink>(n1, n2)};
+}
+
+template<typename T>
+Link::CCollection
NetworkOf<T>::addStraight(glm::vec3 n1, glm::vec3 n2)
{
return {addLink<typename T::StraightLink>(n1, n2)};
@@ -64,3 +71,10 @@ NetworkOf<T>::addJoins(glm::vec3 n1, glm::vec3 n2)
{
return {addLink<typename T::StraightLink>(n1, n2)};
}
+
+template<typename T>
+Link::CCollection
+NetworkOf<T>::addExtend(glm::vec3 n1, glm::vec3 n2)
+{
+ return {addLink<typename T::StraightLink>(n1, n2)};
+}
diff --git a/ui/builders/freeExtend.cpp b/ui/builders/freeExtend.cpp
new file mode 100644
index 0000000..1520421
--- /dev/null
+++ b/ui/builders/freeExtend.cpp
@@ -0,0 +1,57 @@
+#include "freeExtend.h"
+#include <game/geoData.h>
+
+std::string
+BuilderFreeExtend::hint() const
+{
+ if (p1) {
+ return "Pick next point";
+ }
+ return "Pick start node";
+}
+
+void
+BuilderFreeExtend::move(Network * network, const GeoData * geoData, const SDL_MouseMotionEvent &, const Ray & ray)
+{
+ if (p1) {
+ if (const auto p = network->intersectRayNodes(ray)) {
+ candidateLinks.objects = network->candidateJoins(*p1, p->pos);
+ }
+ else if (const auto p = geoData->intersectRay(ray)) {
+ candidateLinks.objects = network->candidateExtend(*p1, *p);
+ }
+ else {
+ candidateLinks.removeAll();
+ }
+ }
+ else {
+ candidateLinks.removeAll();
+ }
+}
+
+void
+BuilderFreeExtend::click(Network * network, const GeoData * geoData, const SDL_MouseButtonEvent & e, const Ray & ray)
+{
+ switch (e.button) {
+ case SDL_BUTTON_LEFT:
+ if (p1) {
+ if (const auto p = network->intersectRayNodes(ray)) {
+ network->addJoins(*p1, p->pos);
+ p1 = p->pos;
+ }
+ else if (const auto p = geoData->intersectRay(ray)) {
+ network->addExtend(*p1, *p);
+ p1 = *p;
+ }
+ }
+ else {
+ if (const auto p = network->intersectRayNodes(ray)) {
+ p1 = p->pos;
+ }
+ }
+ return;
+ case SDL_BUTTON_MIDDLE:
+ p1.reset();
+ return;
+ }
+}
diff --git a/ui/builders/freeExtend.h b/ui/builders/freeExtend.h
new file mode 100644
index 0000000..55fe7ff
--- /dev/null
+++ b/ui/builders/freeExtend.h
@@ -0,0 +1,13 @@
+#pragma once
+#include "../editNetwork.h"
+
+class Network;
+class GeoData;
+
+class BuilderFreeExtend : public EditNetwork::Builder {
+ std::string hint() const override;
+ void click(Network * network, const GeoData * geoData, const SDL_MouseButtonEvent & e, const Ray & ray) override;
+ void move(Network * network, const GeoData * geoData, const SDL_MouseMotionEvent & e, const Ray & ray) override;
+
+ std::optional<glm::vec3> p1;
+};
diff --git a/ui/editNetwork.cpp b/ui/editNetwork.cpp
index 7e007df..df1be8f 100644
--- a/ui/editNetwork.cpp
+++ b/ui/editNetwork.cpp
@@ -1,4 +1,5 @@
#include "editNetwork.h"
+#include "builders/freeExtend.h"
#include "builders/join.h"
#include "builders/straight.h"
#include "text.h"
@@ -14,6 +15,7 @@ EditNetwork::EditNetwork(Network * n) :
builderToolbar {
{"ui/icon/network.png", mode.toggle<BuilderStraight>()},
{"ui/icon/network.png", mode.toggle<BuilderJoin>()},
+ {"ui/icon/network.png", mode.toggle<BuilderFreeExtend>()},
},
blue {1, 1, &TRANSPARENT_BLUE}
{