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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-12-18 19:28:54 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-12-18 19:28:54 +0000 |
commit | bcdc5c98b356d926939b226a3962d97763295d3b (patch) | |
tree | b56079b97c51e2d457dc68ba3f7ce1cfa867c5d9 /ui/uiComponent.h | |
parent | Need a way to select the UI shader (diff) | |
download | ilt-bcdc5c98b356d926939b226a3962d97763295d3b.tar.bz2 ilt-bcdc5c98b356d926939b226a3962d97763295d3b.tar.xz ilt-bcdc5c98b356d926939b226a3962d97763295d3b.zip |
Window handles UIComponent rendering
Diffstat (limited to 'ui/uiComponent.h')
-rw-r--r-- | ui/uiComponent.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/ui/uiComponent.h b/ui/uiComponent.h new file mode 100644 index 0000000..cd21de3 --- /dev/null +++ b/ui/uiComponent.h @@ -0,0 +1,12 @@ +#ifndef UICOMPONENT_H +#define UICOMPONENT_H + +class UIShader; + +class UIComponent { +public: + virtual ~UIComponent() = default; + virtual void render(const UIShader &) const = 0; +}; + +#endif |