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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-01-01 13:01:08 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-01-01 14:40:06 +0000 |
commit | 1f68fe78e84f25c8ddacdc37a293a5de31725bab (patch) | |
tree | 4537db483391b579387c1bcc00c3f1e3b6adc106 /ui/toolbar.cpp | |
parent | Add glm::vec concatenation operator|| (diff) | |
download | ilt-1f68fe78e84f25c8ddacdc37a293a5de31725bab.tar.bz2 ilt-1f68fe78e84f25c8ddacdc37a293a5de31725bab.tar.xz ilt-1f68fe78e84f25c8ddacdc37a293a5de31725bab.zip |
First iteration with font/text support
Diffstat (limited to 'ui/toolbar.cpp')
-rw-r--r-- | ui/toolbar.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/ui/toolbar.cpp b/ui/toolbar.cpp index c8febce..ada97b0 100644 --- a/ui/toolbar.cpp +++ b/ui/toolbar.cpp @@ -1,4 +1,5 @@ #include "toolbar.h" +#include "gfx/gl/uiShader.h" #include "ui/iconButton.h" #include "ui/uiComponent.h" #include "uiComponentPlacer.h" @@ -17,6 +18,7 @@ Toolbar::Toolbar(const std::initializer_list<InitInfo> & initInfo) : UIComponent void Toolbar::render(const UIShader & uiShader, const Position & parentPos) const { + uiShader.useDefault(); const auto absPos = this->position + parentPos; icons.apply(&UIComponent::render, uiShader, absPos); } |