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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-07-07 00:25:19 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-07-07 00:25:19 +0100 |
commit | b43ed0554f5d6326f80e8d6bd85d75a422ca8c05 (patch) | |
tree | 596e967d69b073109dad7db437a60093bf499e26 /ui/mainApplication.cpp | |
parent | Replace deprecated GL_QUADS usage in text rendering (diff) | |
parent | Replace deprecated GL_QUADS usage in text rendering (diff) | |
download | ilt-b43ed0554f5d6326f80e8d6bd85d75a422ca8c05.tar.bz2 ilt-b43ed0554f5d6326f80e8d6bd85d75a422ca8c05.tar.xz ilt-b43ed0554f5d6326f80e8d6bd85d75a422ca8c05.zip |
Merge branch 'imgui'
Diffstat (limited to 'ui/mainApplication.cpp')
-rw-r--r-- | ui/mainApplication.cpp | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/ui/mainApplication.cpp b/ui/mainApplication.cpp new file mode 100644 index 0000000..6cb1037 --- /dev/null +++ b/ui/mainApplication.cpp @@ -0,0 +1,43 @@ +#include "mainApplication.h" +#include "game/gamestate.h" +#include "game/worldobject.h" +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wold-style-cast" +#include "backends/imgui_impl_sdl2.h" +#pragma GCC diagnostic pop + +void +MainApplication::mainLoop() +{ + auto t_start = std::chrono::high_resolution_clock::now(); + while (isRunning) { + processInputs(); + const auto t_end = std::chrono::high_resolution_clock::now(); + const auto t_passed = std::chrono::duration_cast<TickDuration>(t_end - t_start); + + if (gameState) { + gameState->world.apply(&WorldObject::tick, t_passed); + } + windows.apply(&Window::tick, t_passed); + windows.apply(&Window::refresh); + ImGui::UpdatePlatformWindows(); + ImGui::RenderPlatformWindowsDefault(); + + t_start = t_end; + } +} + +void +MainApplication::processInputs() +{ + for (SDL_Event e; SDL_PollEvent(&e);) { + if (e.type == SDL_QUIT) { + isRunning = false; + return; + } + ImGui_ImplSDL2_ProcessEvent(&e); + if (!ImGui::GetIO().WantCaptureMouse) { + windows.applyOne(&Window::handleInput, e); + } + } +} |