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authorDan Goodliffe <dan@randomdan.homeip.net>2021-12-28 15:42:50 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-12-28 15:42:50 +0000
commitde9909df038d1b6bb47bcc82fea5f8dc9dec2491 (patch)
treeb1f1337603c1bda68760d3f5f5147bc345e3e77f /ui/gameMainWindow.h
parentComponent position mouse click check should only match mouse button events (diff)
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Initial implementation for being able to click in the main window to select something
Diffstat (limited to 'ui/gameMainWindow.h')
-rw-r--r--ui/gameMainWindow.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/ui/gameMainWindow.h b/ui/gameMainWindow.h
index 8b88f11..b85b8a8 100644
--- a/ui/gameMainWindow.h
+++ b/ui/gameMainWindow.h
@@ -11,7 +11,7 @@ class GameState;
class GameMainWindow : public Window {
public:
- GameMainWindow(size_t w, size_t h);
+ GameMainWindow(size_t w, size_t h, const GameState *);
void tick(TickDuration) override;