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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-12-18 15:08:45 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-12-18 15:08:45 +0000 |
commit | de61720146a1ce0640322dff992462bfbecafdc3 (patch) | |
tree | 85caf3c290415b1d7ed6b56341a4be290e69a06a /ui/gameMainWindow.h | |
parent | Single glContext shared between windows (diff) | |
download | ilt-de61720146a1ce0640322dff992462bfbecafdc3.tar.bz2 ilt-de61720146a1ce0640322dff992462bfbecafdc3.tar.xz ilt-de61720146a1ce0640322dff992462bfbecafdc3.zip |
Push uiShader into the window class
Diffstat (limited to 'ui/gameMainWindow.h')
-rw-r--r-- | ui/gameMainWindow.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/ui/gameMainWindow.h b/ui/gameMainWindow.h index 124d776..36f8e80 100644 --- a/ui/gameMainWindow.h +++ b/ui/gameMainWindow.h @@ -19,7 +19,6 @@ public: void render(const GameState * gameState) const override; private: - UIShader uiShader; Shader shader; Camera camera; }; |