diff options
author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-11-13 15:44:09 +0000 |
---|---|---|
committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-11-14 23:46:14 +0000 |
commit | b27c66cb2aaa897e4c18b3be3a0b121b6695e7e1 (patch) | |
tree | dec28585a610de4618d392fe72fd4e4968c2f636 /ui/gameMainWindow.h | |
parent | Pass the output framebuffer id to scene renderer (diff) | |
download | ilt-b27c66cb2aaa897e4c18b3be3a0b121b6695e7e1.tar.bz2 ilt-b27c66cb2aaa897e4c18b3be3a0b121b6695e7e1.tar.xz ilt-b27c66cb2aaa897e4c18b3be3a0b121b6695e7e1.zip |
Refactor shading output components
SceneShader and Camera are part of SceneRenderer
Diffstat (limited to 'ui/gameMainWindow.h')
-rw-r--r-- | ui/gameMainWindow.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/ui/gameMainWindow.h b/ui/gameMainWindow.h index c01888f..1e6af20 100644 --- a/ui/gameMainWindow.h +++ b/ui/gameMainWindow.h @@ -1,8 +1,6 @@ #pragma once #include "chronology.hpp" -#include "gfx/gl/camera.h" -#include "gfx/gl/sceneShader.h" #include "sceneRenderer.h" #include "window.h" #include <cstddef> @@ -14,8 +12,4 @@ public: void tick(TickDuration) override; void render() const override; - -private: - SceneShader shader; - Camera camera; }; |