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authorDan Goodliffe <dan@randomdan.homeip.net>2022-11-23 19:07:18 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2022-11-23 19:07:18 +0000
commit50d6f63fb28c82a35e68914fe941b685d26f6e89 (patch)
tree4a86d800d36341aedee7319307675cd1e6e5b784 /ui/gameMainWindow.h
parentSupport setting a viewPort uniform for those shaders which need it (diff)
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Add rendering support for point lights
Diffstat (limited to 'ui/gameMainWindow.h')
-rw-r--r--ui/gameMainWindow.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/ui/gameMainWindow.h b/ui/gameMainWindow.h
index 8485266..fbba0cd 100644
--- a/ui/gameMainWindow.h
+++ b/ui/gameMainWindow.h
@@ -16,4 +16,5 @@ public:
private:
void content(const SceneShader &) const override;
void environment(const SceneShader &, const SceneRenderer &) const override;
+ void lights(const SceneShader &) const override;
};