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authorDan Goodliffe <dan@randomdan.homeip.net>2022-11-03 19:47:46 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2022-11-03 19:48:31 +0000
commitc3eea71370eb94cff1fd96185458643fab6eb2c5 (patch)
treecb331dd81d9cb36d69e1b659353796ec170a78e4 /ui/gameMainSelector.h
parentRename Shader to SceneShader (diff)
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Restructure how shaders are worked with
Needs a tidy-up
Diffstat (limited to 'ui/gameMainSelector.h')
-rw-r--r--ui/gameMainSelector.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/ui/gameMainSelector.h b/ui/gameMainSelector.h
index 9c05127..aacd67a 100644
--- a/ui/gameMainSelector.h
+++ b/ui/gameMainSelector.h
@@ -7,6 +7,8 @@
#include <glm/glm.hpp>
#include <memory>
#include <string>
+
+class SceneShader;
class Ray;
class UIShader;
class Camera;