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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-11-03 18:25:28 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-11-03 18:25:28 +0000 |
commit | f848ad0e672d913c36fcb86533cbc11a9cf9d9ea (patch) | |
tree | e8384bdb074a4e3e53fd9a218b9d9910e6a8256d /ui/gameMainSelector.cpp | |
parent | Tidied Scene Renderer (diff) | |
download | ilt-f848ad0e672d913c36fcb86533cbc11a9cf9d9ea.tar.bz2 ilt-f848ad0e672d913c36fcb86533cbc11a9cf9d9ea.tar.xz ilt-f848ad0e672d913c36fcb86533cbc11a9cf9d9ea.zip |
Rename Shader to SceneShader
Diffstat (limited to 'ui/gameMainSelector.cpp')
-rw-r--r-- | ui/gameMainSelector.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/ui/gameMainSelector.cpp b/ui/gameMainSelector.cpp index a5356ab..0fbf687 100644 --- a/ui/gameMainSelector.cpp +++ b/ui/gameMainSelector.cpp @@ -29,7 +29,7 @@ GameMainSelector::render(const UIShader & shader, const Position & parentPos) co } void -GameMainSelector::render(const Shader & shader) const +GameMainSelector::render(const SceneShader & shader) const { if (target) { target->render(shader); @@ -112,6 +112,6 @@ GameMainSelector::Component::render(const UIShader &, const UIComponent::Positio } void -GameMainSelector::Component::render(const Shader &) const +GameMainSelector::Component::render(const SceneShader &) const { } |