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authorDan Goodliffe <dan@randomdan.homeip.net>2022-10-15 13:37:52 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2022-10-15 13:37:52 +0100
commit781c8378f86e148c08cc60dcd38ef1a8c7cda877 (patch)
tree977e55e666a3d5e990d0ea228a361c38c772ed47 /ui/editNetwork.h
parentSequence straights chained together makes no sense (diff)
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Remove unnecessary destructor
Diffstat (limited to 'ui/editNetwork.h')
-rw-r--r--ui/editNetwork.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/ui/editNetwork.h b/ui/editNetwork.h
index df89cdc..1845eb7 100644
--- a/ui/editNetwork.h
+++ b/ui/editNetwork.h
@@ -14,7 +14,6 @@ class Ray;
class EditNetwork : public GameMainSelector::Component, public WorldOverlay {
public:
explicit EditNetwork(Network *);
- virtual ~EditNetwork();
bool click(const SDL_MouseButtonEvent & e, const Ray &) override;
bool move(const SDL_MouseMotionEvent & e, const Ray &) override;