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| author | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-01-16 00:30:42 +0000 |
|---|---|---|
| committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-01-16 00:30:42 +0000 |
| commit | 2711f074b58e4ab54d45c1b696175808811d4ef8 (patch) | |
| tree | 9a13b58244ca27b2802b6f9002aefaeb76d13206 /ui/editNetwork.cpp | |
| parent | Pass shaders through glslangValidator (diff) | |
| download | ilt-2711f074b58e4ab54d45c1b696175808811d4ef8.tar.bz2 ilt-2711f074b58e4ab54d45c1b696175808811d4ef8.tar.xz ilt-2711f074b58e4ab54d45c1b696175808811d4ef8.zip | |
Tidy thirdparty jam, use -isystem for thirdparty includes
Removes the need to disable warnings for imgui includes.
Diffstat (limited to 'ui/editNetwork.cpp')
| -rw-r--r-- | ui/editNetwork.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/ui/editNetwork.cpp b/ui/editNetwork.cpp index c900191..6ee0210 100644 --- a/ui/editNetwork.cpp +++ b/ui/editNetwork.cpp @@ -2,11 +2,11 @@ #include "builders/freeExtend.h" #include "builders/join.h" #include "builders/straight.h" -#include "imgui_wrap.h" #include <game/gamestate.h> #include <game/terrain.h> #include <gfx/gl/sceneShader.h> #include <gfx/models/texture.h> +#include <imgui.h> constexpr const glm::u8vec4 TRANSPARENT_BLUE {30, 50, 255, 200}; |
