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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-11-27 13:09:34 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-11-27 13:09:34 +0000 |
commit | f43b88dfe55d107541562da04117e2929a89d3f2 (patch) | |
tree | 4d1ff7181d21a72f11aa90d5a4225bbce0561bb7 /test | |
parent | SceneRenderer is a graphics component, not a UI one (diff) | |
download | ilt-f43b88dfe55d107541562da04117e2929a89d3f2.tar.bz2 ilt-f43b88dfe55d107541562da04117e2929a89d3f2.tar.xz ilt-f43b88dfe55d107541562da04117e2929a89d3f2.zip |
Split SceneProvider out
Diffstat (limited to 'test')
-rw-r--r-- | test/test-render.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/test/test-render.cpp b/test/test-render.cpp index 9e3ffa0..5a75419 100644 --- a/test/test-render.cpp +++ b/test/test-render.cpp @@ -55,7 +55,7 @@ public: } }; -class TestScene : public SceneRenderer::SceneProvider { +class TestScene : public SceneProvider { Terrain terrain {[]() { auto gd = std::make_shared<GeoData>(GeoData::Limits {{0, 0}, {100, 100}}); gd->generateRandom(); |