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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-02-22 23:40:46 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-02-22 23:40:46 +0000 |
commit | df2a078c51cee464905c6fb1d1c7c4aa7873f6a1 (patch) | |
tree | 209467479c61ab42bf39510f32fd375027115dcd /test | |
parent | Fixup MapByMember to work with shared or unique ptr (diff) | |
download | ilt-df2a078c51cee464905c6fb1d1c7c4aa7873f6a1.tar.bz2 ilt-df2a078c51cee464905c6fb1d1c7c4aa7873f6a1.tar.xz ilt-df2a078c51cee464905c6fb1d1c7c4aa7873f6a1.zip |
Implement loading asset, mesh and face definitions
Diffstat (limited to 'test')
-rw-r--r-- | test/test-assetFactory.cpp | 73 |
1 files changed, 41 insertions, 32 deletions
diff --git a/test/test-assetFactory.cpp b/test/test-assetFactory.cpp index 64d6a62..fd7a41d 100644 --- a/test/test-assetFactory.cpp +++ b/test/test-assetFactory.cpp @@ -90,24 +90,24 @@ BOOST_AUTO_TEST_CASE(brush47) assetFactory.shapes.emplace(axel->id, axel); } { - auto bogey = std::make_shared<Object>("bogey"); + auto bogie = std::make_shared<Object>("bogie"); for (float y : {-2.f, 0.f, 2.f}) { - auto axel = bogey->uses.emplace_back(std::make_shared<Use>()); + auto axel = bogie->uses.emplace_back(std::make_shared<Use>()); axel->type = assetFactory.shapes.at("axel"); axel->position = {0, y, 0}; } - assetFactory.shapes.emplace(bogey->id, bogey); + assetFactory.shapes.emplace(bogie->id, bogie); } FactoryMesh::Collection factoryMeshes; { unsigned short b {0}; for (float y : {-6.f, 6.f}) { - auto bogey = factoryMeshes.emplace_back(std::make_shared<FactoryMesh>()); - bogey->id = "bogey" + std::to_string(b); - auto bogeyUse = bogey->uses.emplace_back(std::make_shared<Use>()); - bogeyUse->type = assetFactory.shapes.at("bogey"); - bogeyUse->position = {0, y, 0}; - bogeyUse->rotation = {0, b * pi, 0}; + auto bogie = factoryMeshes.emplace_back(std::make_shared<FactoryMesh>()); + bogie->id = "bogie" + std::to_string(b); + auto bogieUse = bogie->uses.emplace_back(std::make_shared<Use>()); + bogieUse->type = assetFactory.shapes.at("bogie"); + bogieUse->position = {0, y, 0}; + bogieUse->rotation = {0, b * pi, 0}; b++; } } @@ -115,23 +115,25 @@ BOOST_AUTO_TEST_CASE(brush47) auto body = factoryMeshes.emplace_back(std::make_shared<FactoryMesh>()); body->id = "body"; body->size = {2.69f, 19.38f, 3.9f}; - { - auto bodyLower = body->uses.emplace_back(std::make_shared<Use>()); - bodyLower->type = assetFactory.shapes.at("cuboid"); - bodyLower->position = {0, 0, 1.2}; - bodyLower->scale = {2.69, 19.38, 1.5}; - bodyLower->colour = "#1111DD"; - bodyLower->faceControllers["bottom"].colour = "#2C3539"; - auto & bodyUpper = bodyLower->faceControllers["top"]; - bodyUpper.type = "extrude"; - bodyUpper.scale = {1, .95f, 1}; - bodyUpper.position = {0, 0, 1.0}; - auto & roof = bodyUpper.faceControllers["top"]; - roof.type = "extrude"; - roof.scale = {.6f, .9f, 0}; - roof.position = {0, 0, 0.2}; - roof.smooth = true; - } + auto bodyLower = body->uses.emplace_back(std::make_shared<Use>()); + bodyLower->type = assetFactory.shapes.at("cuboid"); + bodyLower->position = {0, 0, 1.2}; + bodyLower->scale = {2.69, 19.38, 1.5}; + bodyLower->colour = "#1111DD"; + auto & bottom = bodyLower->faceControllers["bottom"]; + bottom = std::make_unique<FaceController>(); + bottom->colour = "#2C3539"; + auto & bodyUpper = bodyLower->faceControllers["top"]; + bodyUpper = std::make_unique<FaceController>(); + bodyUpper->type = "extrude"; + bodyUpper->scale = {1, .95f, 1}; + bodyUpper->position = {0, 0, 1.0}; + auto & roof = bodyUpper->faceControllers["top"]; + roof = std::make_unique<FaceController>(); + roof->type = "extrude"; + roof->scale = {.6f, .9f, 0}; + roof->position = {0, 0, 0.2}; + roof->smooth = true; { auto batteryBox = body->uses.emplace_back(std::make_shared<Use>()); batteryBox->type = assetFactory.shapes.at("cuboid"); @@ -157,13 +159,20 @@ BOOST_AUTO_TEST_CASE(brush47xml) BOOST_CHECK(mf->shapes.at("cuboid")); BOOST_CHECK(mf->shapes.at("wheel")); BOOST_CHECK(mf->shapes.at("axel")); - auto bogey = mf->shapes.at("bogey"); - BOOST_REQUIRE(bogey); - auto bogeyObj = std::dynamic_pointer_cast<const Object>(bogey); - BOOST_CHECK_EQUAL(3, bogeyObj->uses.size()); + auto bogie = mf->shapes.at("bogie"); + BOOST_REQUIRE(bogie); + auto bogieObj = std::dynamic_pointer_cast<const Object>(bogie); + BOOST_CHECK_EQUAL(3, bogieObj->uses.size()); + BOOST_CHECK_EQUAL(1, mf->assets.size()); + auto brush47 = mf->assets.at("brush-47"); + BOOST_REQUIRE(brush47); + BOOST_CHECK_EQUAL(3, brush47->meshes.size()); + auto body = brush47->meshes.at(0); + BOOST_REQUIRE(body); + BOOST_CHECK_EQUAL("body", body->id); + BOOST_CHECK_EQUAL(2, body->uses.size()); - FactoryMesh::Collection factoryMeshes; - std::transform(factoryMeshes.begin(), factoryMeshes.end(), std::back_inserter(meshes.objects), + std::transform(brush47->meshes.begin(), brush47->meshes.end(), std::back_inserter(meshes.objects), [](const FactoryMesh::CPtr & factoryMesh) -> Mesh::Ptr { return factoryMesh->createMesh(); }); |