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authorDan Goodliffe <dan@randomdan.homeip.net>2023-12-17 12:14:35 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-12-17 12:14:35 +0000
commitcbc94ed8572cd4ea4e22ad5437b54eea055235d9 (patch)
tree8fe8d0016124f7e4fa19a72a6fe6c9ea48b6ab2c /test
parentUse a separate framebuffer for illumination phase (diff)
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Use 32bit integer texture for position render data
Diffstat (limited to 'test')
-rw-r--r--test/test-render.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/test/test-render.cpp b/test/test-render.cpp
index e2797a4..66b4d46 100644
--- a/test/test-render.cpp
+++ b/test/test-render.cpp
@@ -107,7 +107,7 @@ BOOST_AUTO_TEST_CASE(basic)
{
std::filesystem::create_directories(prefix);
Texture::save(gAlbedoSpec, (prefix / "albedo.tga").c_str());
- Texture::save(gPosition, (prefix / "position.tga").c_str());
+ Texture::savePosition(gPosition, (prefix / "position.tga").c_str());
Texture::saveNormal(gNormal, (prefix / "normal.tga").c_str());
Texture::save(gIllumination, (prefix / "illumination.tga").c_str());
}