summaryrefslogtreecommitdiff
path: root/test
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-07 13:04:31 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-07 13:04:31 +0000
commit6a1df3dfbae98a05e74c646cc216fbc19ffdb6d6 (patch)
tree46c42bcbef1f12c4f46d53b4e0c4736bea506b51 /test
parentUnified crossProduct (diff)
downloadilt-6a1df3dfbae98a05e74c646cc216fbc19ffdb6d6.tar.bz2
ilt-6a1df3dfbae98a05e74c646cc216fbc19ffdb6d6.tar.xz
ilt-6a1df3dfbae98a05e74c646cc216fbc19ffdb6d6.zip
Template Ray on position type
Diffstat (limited to 'test')
-rw-r--r--test/test-geoData.cpp4
-rw-r--r--test/test-maths.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/test/test-geoData.cpp b/test/test-geoData.cpp
index d1c6b8b..efe845c 100644
--- a/test/test-geoData.cpp
+++ b/test/test-geoData.cpp
@@ -109,8 +109,8 @@ using FindRayIntersectData = std::tuple<GlobalPosition3D, Direction3D, GlobalPos
BOOST_DATA_TEST_CASE(findRayIntersect,
boost::unit_test::data::make<FindRayIntersectData>({
- {{310000000, 490000000, 50000}, {1, 1, -2}, {310008585, 490008585, 32834}},
- {{310000000, 490000000, 50000}, {1, 1, -1}, {310017136, 490017136, 32868}},
+ {{310000000, 490000000, 50000}, {1, 1, -2}, {310008582, 490008582, 32834}},
+ {{310000000, 490000000, 50000}, {1, 1, -1}, {310017131, 490017131, 32868}},
}),
p, d, i)
{
diff --git a/test/test-maths.cpp b/test/test-maths.cpp
index b363c17..8680409 100644
--- a/test/test-maths.cpp
+++ b/test/test-maths.cpp
@@ -265,7 +265,7 @@ BOOST_AUTO_TEST_CASE(camera_clicks)
Camera camera {{}, ::half_pi, 1.25F, 1000, 10000000};
constexpr float centre {0.5F}, right {0.9F}, left {0.1F}, top {1.F}, bottom {0.F};
camera.setForward(::north);
- BOOST_CHECK_EQUAL(camera.unProject({centre, centre}).start, RelativePosition3D {});
+ BOOST_CHECK_EQUAL(camera.unProject({centre, centre}).start, GlobalPosition3D {});
BOOST_CHECK_CLOSE_VEC(camera.unProject({centre, centre}).direction, ::north);
BOOST_CHECK_CLOSE_VEC(camera.unProject({left, centre}).direction, glm::normalize(::north + ::west));
BOOST_CHECK_CLOSE_VEC(camera.unProject({right, centre}).direction, glm::normalize(::north + ::east));