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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-09-20 20:17:32 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-09-20 20:17:44 +0100 |
commit | 489fa7f930689dc9ff271138e613a8d68d88ee45 (patch) | |
tree | f4f4b3c8ca55e08f797dc04e0ba3d745133fba13 /test | |
parent | Update getSunPos to use a standard time_t (diff) | |
download | ilt-489fa7f930689dc9ff271138e613a8d68d88ee45.tar.bz2 ilt-489fa7f930689dc9ff271138e613a8d68d88ee45.tar.xz ilt-489fa7f930689dc9ff271138e613a8d68d88ee45.zip |
Add basic environment object
Will hold world time/date, weather, location etc
Diffstat (limited to 'test')
-rw-r--r-- | test/test-render.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/test/test-render.cpp b/test/test-render.cpp index b9a809e..ea53708 100644 --- a/test/test-render.cpp +++ b/test/test-render.cpp @@ -1,3 +1,4 @@ +#include "game/environment.h" #define BOOST_TEST_MODULE test_render #include "testHelpers.h" @@ -33,6 +34,7 @@ class TestScene : public SceneProvider { std::shared_ptr<Plant> plant1; RailLinks rail; std::shared_ptr<GeoData> gd = std::make_shared<GeoData>(GeoData::createFlat({0, 0}, {1000000, 1000000}, 1)); + std::shared_ptr<Environment> env = std::make_shared<Environment>(); Terrain terrain {gd}; Water water {gd}; @@ -69,6 +71,12 @@ public: } void + environment(const SceneShader &, const SceneRenderer & r) const override + { + env->render(r, *this); + } + + void shadows(const ShadowMapper & shadowMapper) const override { terrain.shadows(shadowMapper); |