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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-19 02:10:39 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-19 23:53:15 +0000 |
commit | 2842719a9d6f385852d90c0046b90e694be8f818 (patch) | |
tree | 2110eb2599a6222b71b0f417e278671fa40150c4 /test/test-render.cpp | |
parent | Add traits wrapper for setting uniforms (diff) | |
download | ilt-2842719a9d6f385852d90c0046b90e694be8f818.tar.bz2 ilt-2842719a9d6f385852d90c0046b90e694be8f818.tar.xz ilt-2842719a9d6f385852d90c0046b90e694be8f818.zip |
Add rail network render test
Diffstat (limited to 'test/test-render.cpp')
-rw-r--r-- | test/test-render.cpp | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/test/test-render.cpp b/test/test-render.cpp index 41731dd..19261fe 100644 --- a/test/test-render.cpp +++ b/test/test-render.cpp @@ -8,6 +8,7 @@ #include <assetFactory/assetFactory.h> #include <game/geoData.h> +#include <game/network/rail.h> #include <game/terrain.h> #include <game/vehicles/railVehicle.h> #include <game/vehicles/railVehicleClass.h> @@ -158,4 +159,46 @@ BOOST_AUTO_TEST_CASE(terrain) Texture::save(outImage, "/tmp/terrain.tga"); } +BOOST_AUTO_TEST_CASE(railnet) +{ + SceneRenderer ss {size, output}; + ss.camera.setView({0, 0, 10000}, glm::normalize(glm::vec3 {1, 1, -0.5F})); + + class TestRail : public SceneProvider { + RailLinks net; + + public: + TestRail() + { + net.addLinksBetween({10000, 10000, 0}, {100000, 100000, 0}); + } + + void + content(const SceneShader & shader) const override + { + net.render(shader); + } + + void + environment(const SceneShader &, const SceneRenderer & sr) const override + { + sr.setAmbientLight({0.1, 0.1, 0.1}); + sr.setDirectionalLight({1, 1, 1}, south + down, *this); + } + + void + lights(const SceneShader &) const override + { + } + + void + shadows(const ShadowMapper &) const override + { + } + }; + + ss.render(TestRail {}); + Texture::save(outImage, "/tmp/railnet.tga"); +} + BOOST_AUTO_TEST_SUITE_END(); |