summaryrefslogtreecommitdiff
path: root/test/test-maths.cpp
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2022-12-04 17:16:31 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2022-12-04 17:16:31 +0000
commit6433b56c3af8721f8301255818a8dd692e75492e (patch)
tree46471356f76e4dc66746fa4133c928609b5c0620 /test/test-maths.cpp
parentFixed point shadow shader doesn't need normal/texture data (diff)
downloadilt-6433b56c3af8721f8301255818a8dd692e75492e.tar.bz2
ilt-6433b56c3af8721f8301255818a8dd692e75492e.tar.xz
ilt-6433b56c3af8721f8301255818a8dd692e75492e.zip
Generate and use a shadow map
Generated when the directional light is specified in the environment call, passed to the directional light shader pass to conditionally illuminate each pixel.
Diffstat (limited to 'test/test-maths.cpp')
0 files changed, 0 insertions, 0 deletions