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authorDan Goodliffe <dan@randomdan.homeip.net>2023-11-04 13:12:24 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-11-04 13:12:24 +0000
commitd46d8385ab68fd8f902016b3e7406290cb46c0db (patch)
tree444eb326391f77e405a832236345548f85402f1c /test/test-geo.cpp
parentCalculate and expose the extents of the terrain mesh (diff)
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Reformat test source
Diffstat (limited to 'test/test-geo.cpp')
-rw-r--r--test/test-geo.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/test/test-geo.cpp b/test/test-geo.cpp
index e672e54..9874fb7 100644
--- a/test/test-geo.cpp
+++ b/test/test-geo.cpp
@@ -108,6 +108,7 @@ BOOST_AUTO_TEST_CASE(get_height_at)
using TestRayTracerData = std::tuple<glm::vec2, glm::vec2, glm::vec2::value_type, std::vector<glm::vec2>>;
BOOST_TEST_DECORATOR(*boost::unit_test::timeout(1))
+
BOOST_DATA_TEST_CASE(raytracer,
boost::unit_test::data::make<TestRayTracerData>({
{{1, 2}, {4, 5}, 4,
@@ -145,6 +146,7 @@ BOOST_DATA_TEST_CASE(raytracer,
using TestRayData = std::tuple<glm::vec3, glm::vec3, glm::vec3>;
BOOST_TEST_DECORATOR(*boost::unit_test::timeout(1))
+
BOOST_DATA_TEST_CASE(intersect_ray,
boost::unit_test::data::make<TestRayData>({
{{-1, -1, 1.0}, {1, 1, 0}, {0, 0, 1}},
@@ -169,6 +171,7 @@ BOOST_DATA_TEST_CASE(intersect_ray,
nodes[at(1, 1)].height = 4;
const auto intersect = intersectRay({start, glm::normalize(dir)});
+
BOOST_CHECK_IF(has_intersect, intersect) {
BOOST_CHECK_CLOSE_VEC(*intersect, pos);
}
@@ -178,6 +181,7 @@ auto xs = boost::unit_test::data::xrange(-20.F, 0.F, 0.6F), ys = boost::unit_tes
auto targetsx = boost::unit_test::data::xrange(0.2F, 4.9F, 1.3F),
targetsy = boost::unit_test::data::xrange(0.3F, 4.9F, 1.3F);
BOOST_TEST_DECORATOR(*boost::unit_test::timeout(1))
+
BOOST_DATA_TEST_CASE(intersect_ray_many, xs * ys * targetsx * targetsy, x, y, targetx, targety)
{
// at(x,y) is index based
@@ -189,8 +193,10 @@ BOOST_DATA_TEST_CASE(intersect_ray_many, xs * ys * targetsx * targetsy, x, y, ta
const glm::vec3 start {x, y, 10};
const auto target {this->positionAt({targetx, targety})};
const Ray ray {start, glm::normalize(target - start)};
+
BOOST_TEST_CONTEXT(ray) {
const auto intersect = intersectRay(ray);
+
BOOST_CHECK_IF(has_intersect, intersect) {
BOOST_CHECK_CLOSE_VEC(*intersect, target);
}
@@ -198,6 +204,7 @@ BOOST_DATA_TEST_CASE(intersect_ray_many, xs * ys * targetsx * targetsy, x, y, ta
}
BOOST_TEST_DECORATOR(*boost::unit_test::timeout(1))
+
BOOST_DATA_TEST_CASE(intersect_ray_miss,
boost::unit_test::data::make<Ray>({
{{3, 3, 5}, {-1, -1, 0}},