summaryrefslogtreecommitdiff
path: root/test/test-assetFactory.cpp
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-12 19:35:58 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-12 19:35:58 +0000
commit51eb25ea0f1373ca0442b02049406af38eae3b33 (patch)
tree389169a5f60d58398554168b94a0c6003302fbf6 /test/test-assetFactory.cpp
parentFix order or multiple to address reversed rotation (diff)
downloadilt-51eb25ea0f1373ca0442b02049406af38eae3b33.tar.bz2
ilt-51eb25ea0f1373ca0442b02049406af38eae3b33.tar.xz
ilt-51eb25ea0f1373ca0442b02049406af38eae3b33.zip
Add model support for point lights
Still invokes non-instanced point light shader
Diffstat (limited to 'test/test-assetFactory.cpp')
-rw-r--r--test/test-assetFactory.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/test/test-assetFactory.cpp b/test/test-assetFactory.cpp
index bc93729..9e278c4 100644
--- a/test/test-assetFactory.cpp
+++ b/test/test-assetFactory.cpp
@@ -48,7 +48,6 @@ public:
void
lights(const SceneShader & shader) const override
{
- shader.pointLight.add({-3, 1, 5}, {1, 1, 1}, .1F);
objects.apply(&Renderable::lights, shader);
}