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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-06-15 15:28:53 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-06-15 15:28:53 +0100 |
commit | 02c3f1fd622bb5b4da1462c5bb507a4a541447d5 (patch) | |
tree | 8db9ad8cc755cdab17d11a97309b3b147c576964 /test/test-assetFactory.cpp | |
parent | Add imgui init and shutdown to appbase and gamemainwindow (diff) | |
download | ilt-02c3f1fd622bb5b4da1462c5bb507a4a541447d5.tar.bz2 ilt-02c3f1fd622bb5b4da1462c5bb507a4a541447d5.tar.xz ilt-02c3f1fd622bb5b4da1462c5bb507a4a541447d5.zip |
First cut reshuffling app/window/gl/render bits
Diffstat (limited to 'test/test-assetFactory.cpp')
-rw-r--r-- | test/test-assetFactory.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/test/test-assetFactory.cpp b/test/test-assetFactory.cpp index 73370c8..1c2c417 100644 --- a/test/test-assetFactory.cpp +++ b/test/test-assetFactory.cpp @@ -21,10 +21,8 @@ #include "lib/location.h" #include "lib/stream_support.h" #include "testMainWindow.h" -#include "ui/applicationBase.h" -BOOST_GLOBAL_FIXTURE(ApplicationBase); -BOOST_GLOBAL_FIXTURE(TestMainWindow); +BOOST_GLOBAL_FIXTURE(TestMainWindowAppBase); const std::filesystem::path TMP {"/tmp"}; |