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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-22 19:06:42 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-22 19:06:42 +0100
commitd1f79b4c438ebf0822741e103b2cb06bdee4514e (patch)
treea4d574d12cd81d5e33886ce7ca961f7dbe872fcf /test/test-assetFactory.cpp
parentRename lots of shader files (diff)
parentKeep the instance unused vector sorted and binary search it (diff)
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Merge branch 'instancing'
Diffstat (limited to 'test/test-assetFactory.cpp')
-rw-r--r--test/test-assetFactory.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/test/test-assetFactory.cpp b/test/test-assetFactory.cpp
index 3d79213..82a1825 100644
--- a/test/test-assetFactory.cpp
+++ b/test/test-assetFactory.cpp
@@ -29,7 +29,6 @@ public:
FactoryFixture() : sceneRenderer {size, output} { }
~FactoryFixture()
{
- glDisable(GL_DEBUG_OUTPUT);
auto outpath = (TMP / boost::unit_test::framework::current_test_case().full_name()).replace_extension(".tga");
std::filesystem::create_directories(outpath.parent_path());
Texture::save(outImage, outpath.c_str());
@@ -108,8 +107,11 @@ BOOST_AUTO_TEST_CASE(foliage, *boost::unit_test::timeout(5))
auto tree_01_1_f = std::dynamic_pointer_cast<Foliage>(tree_01_1);
BOOST_REQUIRE(tree_01_1_f);
- auto plant = std::make_shared<Plant>(tree_01_1_f, Location {{-2, 2, 0}, {}});
- objects.objects.push_back(plant);
+ auto plant1 = std::make_shared<Plant>(tree_01_1_f, Location {{-2, 2, 0}, {0, 0, 0}});
+ auto plant2 = std::make_shared<Plant>(tree_01_1_f, Location {{3, -4, 0}, {0, 1, 0}});
+ auto plant3 = std::make_shared<Plant>(tree_01_1_f, Location {{-2, -4, 0}, {0, 2, 0}});
+ auto plant4 = std::make_shared<Plant>(tree_01_1_f, Location {{3, 2, 0}, {0, 3, 0}});
+ objects.objects.push_back(tree_01_1_f);
render(5);
}