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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-15 01:29:24 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-15 01:29:24 +0000 |
commit | 685b33980cc7a346574b24732464f0cbe3115a1f (patch) | |
tree | 048db87ad645f54285f0880d20b8acf81f65fea9 /res/brush47.xml | |
parent | Send position and rotation matrix to GPU separately (diff) | |
download | ilt-685b33980cc7a346574b24732464f0cbe3115a1f.tar.bz2 ilt-685b33980cc7a346574b24732464f0cbe3115a1f.tar.xz ilt-685b33980cc7a346574b24732464f0cbe3115a1f.zip |
Switch to millimeters for spatial units
Mostly a case of changing far too many magic numbers, something else to
fix I guess. I probably missed something. Also there's some hackery when
loading 3D models, which are still assumed to be in metres.
Diffstat (limited to 'res/brush47.xml')
-rw-r--r-- | res/brush47.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/res/brush47.xml b/res/brush47.xml index 31518c8..dc33282 100644 --- a/res/brush47.xml +++ b/res/brush47.xml @@ -61,7 +61,7 @@ <textureFragment id="roofSideWithVents" path="rail/roofSideWithVents.png"/> <textureFragment id="roofTopWithVents" path="rail/roofTopWithVents.png"/> <textureFragment id="cabWindowFront" path="rail/cabWindowFront.png"/> - <asset p.typeid="RailVehicleClass" id="brush-47" name="Brush 47" length="19.38" wheelBase="15.70" maxSpeed="42.4688"> + <asset p.typeid="RailVehicleClass" id="brush-47" name="Brush 47" length="19380" wheelBase="15700" maxSpeed="42468.8"> <bodyMesh id="body" size="2.69,19.38,3.9"> <use type="cuboid" position="0,0,1.2" scale="2.69,19.38,0.3" colour="goldenrod"> <face id="bottom" colour="#2c3539"/> |