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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-01-13 01:45:43 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-01-21 20:58:55 +0000 |
commit | 1aba027462a861f2c1155672792dbbe555d7dc0a (patch) | |
tree | f406c86cc0c610c05da63fc508d8963f0cb61ba4 /lib/triangle.h | |
parent | Add default Q = glm::defaultp to maths functions (diff) | |
download | ilt-1aba027462a861f2c1155672792dbbe555d7dc0a.tar.bz2 ilt-1aba027462a861f2c1155672792dbbe555d7dc0a.tar.xz ilt-1aba027462a861f2c1155672792dbbe555d7dc0a.zip |
Add distance helperterrain-for-networks
Works with integer positions, first template param allows forcing to N dimensions
Diffstat (limited to 'lib/triangle.h')
-rw-r--r-- | lib/triangle.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/triangle.h b/lib/triangle.h index d5547ab..e430653 100644 --- a/lib/triangle.h +++ b/lib/triangle.h @@ -48,7 +48,7 @@ struct Triangle : public glm::vec<3, glm::vec<Dim, T, Q>> { [[nodiscard]] constexpr auto height() { - return (area() * 2) / glm::length(difference(p(0), p(1))); + return (area() * 2) / ::distance(p(0), p(1)); } [[nodiscard]] constexpr Normal3D |