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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-29 19:07:11 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-29 19:07:11 +0100 |
commit | 5a0b3927a33807cca4c77c40eb873f8a3b51b0b0 (patch) | |
tree | 4af0585ee8f8f468ab10c0a4fe9994fb30b79599 /lib/ray.h | |
parent | Dunno how, but some DOS new lines got in here! (diff) | |
download | ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.tar.bz2 ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.tar.xz ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.zip |
Drop .hpp for header only things
Half of them acquired a .cpp part anyway
Diffstat (limited to 'lib/ray.h')
-rw-r--r-- | lib/ray.h | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/lib/ray.h b/lib/ray.h new file mode 100644 index 0000000..9bf47af --- /dev/null +++ b/lib/ray.h @@ -0,0 +1,17 @@ +#pragma once + +#include <glm/glm.hpp> +#include <span> + +class Ray { +public: + Ray(glm::vec3 start, glm::vec3 direction) : start {start}, direction {direction} { } + + static Ray fromPoints(glm::vec3, glm::vec3); + + glm::vec3 start; + glm::vec3 direction; + + float distanceToLine(const glm::vec3 & a, const glm::vec3 & b) const; + bool passesCloseToEdges(const std::span<const glm::vec3> positions, float distance) const; +}; |