diff options
author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-12-29 13:20:55 +0000 |
---|---|---|
committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-12-29 13:20:55 +0000 |
commit | 0841ead91c49a212134f19f7c0b411984b0fda29 (patch) | |
tree | 605d5e8e512747c79875d2c3a185c9740f7d1080 /lib/maths.h | |
parent | Run shadow mapper in camera relative space (diff) | |
download | ilt-0841ead91c49a212134f19f7c0b411984b0fda29.tar.bz2 ilt-0841ead91c49a212134f19f7c0b411984b0fda29.tar.xz ilt-0841ead91c49a212134f19f7c0b411984b0fda29.zip |
Remove weird operator! on vec2/3
Diffstat (limited to 'lib/maths.h')
-rw-r--r-- | lib/maths.h | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/lib/maths.h b/lib/maths.h index cf369a7..dd83c4b 100644 --- a/lib/maths.h +++ b/lib/maths.h @@ -99,12 +99,6 @@ perspective_divide(glm::vec<4, T, Q> v) return v / v.w; } -constexpr inline Position2D -operator!(const Position3D & v) -{ - return {v.x, v.y}; -} - constexpr inline Position3D operator^(const Position2D & v, float z) { @@ -117,12 +111,6 @@ operator^(const Position3D & v, float w) return {v.x, v.y, v.z, w}; } -constexpr inline Position3D -operator!(const Position2D & v) -{ - return v ^ 0.F; -} - template<glm::length_t L1, glm::length_t L2, typename T, glm::qualifier Q> inline constexpr glm::vec<L1 + L2, T, Q> operator||(const glm::vec<L1, T, Q> v1, const glm::vec<L2, T, Q> v2) |