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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-03-05 19:39:40 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-03-05 19:39:40 +0000 |
commit | 67535647999faea49daf43bfeafeb4c4fc4f26ea (patch) | |
tree | deb9fec414a9ff4a473aa55a224f48250cb716e5 /lib/maths.cpp | |
parent | Test rotation funcs with a huge range of random values (diff) | |
download | ilt-67535647999faea49daf43bfeafeb4c4fc4f26ea.tar.bz2 ilt-67535647999faea49daf43bfeafeb4c4fc4f26ea.tar.xz ilt-67535647999faea49daf43bfeafeb4c4fc4f26ea.zip |
Template rotations and add one for 2D rotation matrix
Diffstat (limited to 'lib/maths.cpp')
-rw-r--r-- | lib/maths.cpp | 18 |
1 files changed, 13 insertions, 5 deletions
diff --git a/lib/maths.cpp b/lib/maths.cpp index 5800b1b..4ae0693 100644 --- a/lib/maths.cpp +++ b/lib/maths.cpp @@ -24,35 +24,43 @@ operator^(M & m, glm::ivec2 xy) } // Create a matrix for the angle, given the targets into the matrix +template<typename M> inline auto -rotation(float a, glm::ivec2 c1, glm::ivec2 s1, glm::ivec2 c2, glm::ivec2 ms2) +rotation(typename M::value_type a, glm::ivec2 c1, glm::ivec2 s1, glm::ivec2 c2, glm::ivec2 ms2) { - glm::mat4 m(1); + M m(1); sincosf(a, m ^ s1, m ^ c1); m ^ c2 = m ^ c1; m ^ ms2 = -(m ^ s1); return m; } +// Create a flat (2D) transformation matrix +glm::mat2 +rotate_flat(float a) +{ + return rotation<glm::mat2>(a, {0, 0}, {0, 1}, {1, 1}, {1, 0}); +} + // Create a roll transformation matrix glm::mat4 rotate_roll(float a) { - return rotation(a, {0, 0}, {0, 1}, {1, 1}, {1, 0}); + return rotation<glm::mat4>(a, {0, 0}, {0, 1}, {1, 1}, {1, 0}); } // Create a yaw transformation matrix glm::mat4 rotate_yaw(float a) { - return rotation(a, {0, 0}, {2, 0}, {2, 2}, {0, 2}); + return rotation<glm::mat4>(a, {0, 0}, {2, 0}, {2, 2}, {0, 2}); } // Create a pitch transformation matrix glm::mat4 rotate_pitch(float a) { - return rotation(a, {1, 1}, {1, 2}, {2, 2}, {2, 1}); + return rotation<glm::mat4>(a, {1, 1}, {1, 2}, {2, 2}, {2, 1}); } // Create a bomcined yaw, pitch, roll transformation matrix |