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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-09 13:15:46 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-09 13:15:46 +0100
commit560bfce98146895cfd8429150792d49a18e24d98 (patch)
treeb9ae5e5db2ec374658e7a5c95b8b88155406c344 /lib/geometricPlane.h
parentAdd helper to create a Ray from two points (diff)
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Add lots of split required stuff to geometric plane
Diffstat (limited to 'lib/geometricPlane.h')
-rw-r--r--lib/geometricPlane.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/lib/geometricPlane.h b/lib/geometricPlane.h
index 96816f2..dc8df50 100644
--- a/lib/geometricPlane.h
+++ b/lib/geometricPlane.h
@@ -1,12 +1,22 @@
#pragma once
#include <glm/vec3.hpp>
+#include <optional>
+
+class Ray;
class GeometricPlane {
public:
+ struct DistAndPosition {
+ float dist;
+ glm::vec3 position;
+ };
enum class PlaneRelation { Above, Below, On };
glm::vec3 origin, normal;
PlaneRelation getRelation(glm::vec3 point) const;
+ std::optional<DistAndPosition> getRayIntersectPosition(const Ray &) const;
+
+ static bool isIntersect(PlaneRelation a, PlaneRelation b);
};