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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-10 18:45:13 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-10 18:45:13 +0100
commitb25bc3cc32c5a9057c66ad282fa1cdfe0ed6094a (patch)
tree469ffd495b9114ff7f7a7ccca75e4a1977c1f662 /glsl.jam
parentSupport loading textures from an in memory buffer (diff)
downloadilt-b25bc3cc32c5a9057c66ad282fa1cdfe0ed6094a.tar.bz2
ilt-b25bc3cc32c5a9057c66ad282fa1cdfe0ed6094a.tar.xz
ilt-b25bc3cc32c5a9057c66ad282fa1cdfe0ed6094a.zip
First cut loading assets using assimp
This is far from perfect, specifically the created texture atlas is not compatibile with wrapping texture UVs
Diffstat (limited to 'glsl.jam')
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