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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-19 02:12:49 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-19 02:12:49 +0100 |
commit | 49cd81dbe4044d2cc58615b78b7941484359ffb7 (patch) | |
tree | 47ca04c149f1b724ad3553576bad85ace0641341 /gfx | |
parent | Fix type of basic instanced shader (diff) | |
download | ilt-49cd81dbe4044d2cc58615b78b7941484359ffb7.tar.bz2 ilt-49cd81dbe4044d2cc58615b78b7941484359ffb7.tar.xz ilt-49cd81dbe4044d2cc58615b78b7941484359ffb7.zip |
Add basic instanced shader to those which get the viewProjection configured
Diffstat (limited to 'gfx')
-rw-r--r-- | gfx/gl/sceneShader.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/gfx/gl/sceneShader.cpp b/gfx/gl/sceneShader.cpp index bccd970..00d9826 100644 --- a/gfx/gl/sceneShader.cpp +++ b/gfx/gl/sceneShader.cpp @@ -28,8 +28,8 @@ SceneShader::SceneShader() : void SceneShader::setViewProjection(const glm::mat4 & viewProjection) const { - for (const auto & prog : - std::array<const SceneProgram *, 6> {&basic, &water, &landmass, &absolute, &pointLight, &spotLight}) { + for (const auto & prog : std::array<const SceneProgram *, 7> { + &basic, &basicInst, &water, &landmass, &absolute, &pointLight, &spotLight}) { prog->setViewProjection(viewProjection); } } @@ -37,8 +37,8 @@ SceneShader::setViewProjection(const glm::mat4 & viewProjection) const void SceneShader::setViewPort(const glm::ivec4 & viewPort) const { - for (const auto & prog : - std::array<const SceneProgram *, 6> {&basic, &water, &landmass, &absolute, &pointLight, &spotLight}) { + for (const auto & prog : std::array<const SceneProgram *, 7> { + &basic, &basicInst, &water, &landmass, &absolute, &pointLight, &spotLight}) { prog->setViewPort(viewPort); } } |