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authorDan Goodliffe <dan@randomdan.homeip.net>2021-12-18 18:35:40 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-12-18 18:35:40 +0000
commit81f340d7fa7360c3f01c0c3c06e759e76ede9933 (patch)
treed1264071cd86258d8282424306080ddbb60d122a /gfx
parentSimpler testing rule (diff)
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Need a way to select the UI shader
Diffstat (limited to 'gfx')
-rw-r--r--gfx/gl/uiShader.cpp5
-rw-r--r--gfx/gl/uiShader.h1
2 files changed, 6 insertions, 0 deletions
diff --git a/gfx/gl/uiShader.cpp b/gfx/gl/uiShader.cpp
index b3fee14..1c2a0e1 100644
--- a/gfx/gl/uiShader.cpp
+++ b/gfx/gl/uiShader.cpp
@@ -14,3 +14,8 @@ UIShader::UIShader(size_t width, size_t height) : program {uiShader_vs.compile()
glUniformMatrix4fv(loc, 1, GL_FALSE, glm::value_ptr(uiProjection));
}
}
+void
+UIShader::use() const
+{
+ glUseProgram(program.m_program);
+}
diff --git a/gfx/gl/uiShader.h b/gfx/gl/uiShader.h
index b251136..45ccc23 100644
--- a/gfx/gl/uiShader.h
+++ b/gfx/gl/uiShader.h
@@ -8,6 +8,7 @@
class UIShader {
public:
UIShader(std::size_t width, std::size_t height);
+ void use() const;
private:
class UIProgramHandle : public ProgramHandleBase {