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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-11-23 19:35:34 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-11-23 19:35:34 +0000 |
commit | 35546b223856688ae08a64b0cf4f07c47e465ee7 (patch) | |
tree | 7c9c4636522eea4b789c54a455a3aeb30b3f7dfb /gfx/renderable.h | |
parent | Add rendering support for point lights (diff) | |
download | ilt-35546b223856688ae08a64b0cf4f07c47e465ee7.tar.bz2 ilt-35546b223856688ae08a64b0cf4f07c47e465ee7.tar.xz ilt-35546b223856688ae08a64b0cf4f07c47e465ee7.zip |
Add light stage to renderable objects
Diffstat (limited to 'gfx/renderable.h')
-rw-r--r-- | gfx/renderable.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/gfx/renderable.h b/gfx/renderable.h index 9b25645..f75c36f 100644 --- a/gfx/renderable.h +++ b/gfx/renderable.h @@ -11,4 +11,5 @@ public: DEFAULT_MOVE_COPY(Renderable); virtual void render(const SceneShader & shader) const = 0; + virtual void lights(const SceneShader & shader) const; }; |