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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-13 02:13:20 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-13 02:13:20 +0100
commit259444e842ac4ec546948a8e828b62bec734f659 (patch)
tree5d4c31127951f307bccb6d89a73361ae41e09b57 /gfx/models/vertex.hpp
parentAdd TextureAtlas class as an extension of Texture (diff)
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Add material field to vertex and configure it in mesh
Diffstat (limited to 'gfx/models/vertex.hpp')
-rw-r--r--gfx/models/vertex.hpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/gfx/models/vertex.hpp b/gfx/models/vertex.hpp
index 64ec3d0..181e7e7 100644
--- a/gfx/models/vertex.hpp
+++ b/gfx/models/vertex.hpp
@@ -1,12 +1,14 @@
#pragma once
+#include <GL/glew.h>
#include <glm/glm.hpp>
class Vertex {
public:
#ifndef __cpp_aggregate_paren_init
- constexpr Vertex(glm::vec3 pos, glm::vec2 texCoord, glm::vec3 normal, glm::vec4 colour = {}) :
- pos {std::move(pos)}, texCoord {std::move(texCoord)}, normal {std::move(normal)}, colour {std::move(colour)}
+ constexpr Vertex(glm::vec3 pos, glm::vec2 texCoord, glm::vec3 normal, glm::vec4 colour = {}, GLuint material = 0) :
+ pos {std::move(pos)}, texCoord {std::move(texCoord)}, normal {std::move(normal)}, colour {std::move(colour)},
+ material {material}
{
}
#endif
@@ -16,5 +18,6 @@ public:
glm::vec3 pos;
glm::vec2 texCoord;
glm::vec3 normal;
- glm::vec4 colour;
+ glm::vec4 colour {};
+ GLuint material {};
};