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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-12-11 12:42:35 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-12-11 12:42:35 +0000 |
commit | c4809bec8486e12a388fb3f09b6c65a4c6c9a754 (patch) | |
tree | 1ea4a3a5ee8b76de1b5859f03edb94ec9ddd9594 /gfx/models/texture.cpp | |
parent | Support saving textures with different output types (diff) | |
download | ilt-c4809bec8486e12a388fb3f09b6c65a4c6c9a754.tar.bz2 ilt-c4809bec8486e12a388fb3f09b6c65a4c6c9a754.tar.xz ilt-c4809bec8486e12a388fb3f09b6c65a4c6c9a754.zip |
Support saving a normals texture
Diffstat (limited to 'gfx/models/texture.cpp')
-rw-r--r-- | gfx/models/texture.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/gfx/models/texture.cpp b/gfx/models/texture.cpp index 4718708..942cedf 100644 --- a/gfx/models/texture.cpp +++ b/gfx/models/texture.cpp @@ -71,3 +71,9 @@ Texture::saveDepth(const glTexture & texture, const glm::ivec2 & size, const cha {
save(texture, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, size, 1, path, 3);
}
+
+void
+Texture::saveNormal(const glTexture & texture, const glm::ivec2 & size, const char * path)
+{
+ save(texture, GL_BGR, GL_BYTE, size, 3, path, 2);
+}
|