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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-14 02:56:33 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-14 02:56:33 +0100 |
commit | c44e7537d027cba66abe564b247549040426ebfe (patch) | |
tree | da1861ea38a619be11cb3befcc4c08a931203835 /gfx/models/texture.cpp | |
parent | No need to pass size around, we can get it back from the texture (diff) | |
download | ilt-c44e7537d027cba66abe564b247549040426ebfe.tar.bz2 ilt-c44e7537d027cba66abe564b247549040426ebfe.tar.xz ilt-c44e7537d027cba66abe564b247549040426ebfe.zip |
Externalise a neater definition of TGAHead
Diffstat (limited to 'gfx/models/texture.cpp')
-rw-r--r-- | gfx/models/texture.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/gfx/models/texture.cpp b/gfx/models/texture.cpp index ab256d5..3b27e77 100644 --- a/gfx/models/texture.cpp +++ b/gfx/models/texture.cpp @@ -1,5 +1,6 @@ #include "texture.h"
#include "glArrays.h"
+#include "tga.h"
#include <GL/glew.h>
#include <cache.h>
#include <fcntl.h>
@@ -54,11 +55,9 @@ Texture::getSize(const glTexture & texture) }
void
-Texture::save(const glTexture & texture, GLenum format, GLenum type, unsigned short channels, const char * path,
- short tgaFormat)
+Texture::save(
+ const glTexture & texture, GLenum format, GLenum type, uint8_t channels, const char * path, uint8_t tgaFormat)
{
- using TGAHead = std::array<short, 9>;
-
const auto size = getSize(texture);
const size_t dataSize = (static_cast<size_t>(size.x * size.y * channels));
const size_t fileSize = dataSize + sizeof(TGAHead);
@@ -66,8 +65,11 @@ Texture::save(const glTexture & texture, GLenum format, GLenum type, unsigned sh filesystem::fh out {path, O_RDWR | O_CREAT, 0660};
out.truncate(fileSize);
auto tga = out.mmap(fileSize, 0, PROT_WRITE, MAP_SHARED);
- *tga.get<TGAHead>() = {0, tgaFormat, 0, 0, 0, 0, static_cast<short>(size.x), static_cast<short>(size.y),
- static_cast<short>(8 * channels)};
+ *tga.get<TGAHead>() = {
+ .format = tgaFormat,
+ .size = size,
+ .pixelDepth = static_cast<uint8_t>(8 * channels),
+ };
glGetTextureImage(texture, 0, format, type, static_cast<GLsizei>(dataSize), tga.get<TGAHead>() + 1);
tga.msync(MS_ASYNC);
}
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