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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-10-14 18:09:37 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-10-14 18:09:37 +0100 |
commit | 7bb6e1abeba61556859bd8ddc98621e2a140c560 (patch) | |
tree | 50a6a83b1c2912357955d8ef329b3fd5b7306ea4 /gfx/models/texture.cpp | |
parent | Allow creating a texture directly from an dimensions and pixel data (diff) | |
download | ilt-7bb6e1abeba61556859bd8ddc98621e2a140c560.tar.bz2 ilt-7bb6e1abeba61556859bd8ddc98621e2a140c560.tar.xz ilt-7bb6e1abeba61556859bd8ddc98621e2a140c560.zip |
Fix const correctness of Texture from raw data
Diffstat (limited to 'gfx/models/texture.cpp')
-rw-r--r-- | gfx/models/texture.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/models/texture.cpp b/gfx/models/texture.cpp index e311937..60e4045 100644 --- a/gfx/models/texture.cpp +++ b/gfx/models/texture.cpp @@ -18,7 +18,7 @@ Texture::Texture(const Image & tex) : {
}
-Texture::Texture(GLsizei width, GLsizei height, void * data)
+Texture::Texture(GLsizei width, GLsizei height, const void * data)
{
glBindTexture(GL_TEXTURE_2D, m_texture);
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