diff options
author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-22 19:06:42 +0100 |
---|---|---|
committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-22 19:06:42 +0100 |
commit | d1f79b4c438ebf0822741e103b2cb06bdee4514e (patch) | |
tree | a4d574d12cd81d5e33886ce7ca961f7dbe872fcf /gfx/models/mesh.h | |
parent | Rename lots of shader files (diff) | |
parent | Keep the instance unused vector sorted and binary search it (diff) | |
download | ilt-d1f79b4c438ebf0822741e103b2cb06bdee4514e.tar.bz2 ilt-d1f79b4c438ebf0822741e103b2cb06bdee4514e.tar.xz ilt-d1f79b4c438ebf0822741e103b2cb06bdee4514e.zip |
Merge branch 'instancing'
Diffstat (limited to 'gfx/models/mesh.h')
-rw-r--r-- | gfx/models/mesh.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/gfx/models/mesh.h b/gfx/models/mesh.h index 25a9064..472b7ed 100644 --- a/gfx/models/mesh.h +++ b/gfx/models/mesh.h @@ -7,12 +7,16 @@ #include <stdTypeDefs.hpp>
class Vertex;
+class VertexArrayObject;
class Mesh : public ConstTypeDefs<Mesh> {
public:
Mesh(const std::span<const Vertex> vertices, const std::span<const unsigned int> indices, GLenum = GL_TRIANGLES);
void Draw() const;
+ VertexArrayObject & configureVAO(VertexArrayObject &&) const;
+ GLsizei count() const;
+ GLenum type() const;
private:
glVertexArray m_vertexArrayObject;
|