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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-28 23:29:37 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-28 23:29:37 +0000 |
commit | dd236a39906de5855fdd1252b17a7337f0c7b052 (patch) | |
tree | dbd19e1a278feca0f7e00409aab2cc9d2125a51a /gfx/manualCameraController.h | |
parent | Global definition of quarter_pi (diff) | |
download | ilt-dd236a39906de5855fdd1252b17a7337f0c7b052.tar.bz2 ilt-dd236a39906de5855fdd1252b17a7337f0c7b052.tar.xz ilt-dd236a39906de5855fdd1252b17a7337f0c7b052.zip |
Vastly improved manual camera controller
Diffstat (limited to 'gfx/manualCameraController.h')
-rw-r--r-- | gfx/manualCameraController.h | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/gfx/manualCameraController.h b/gfx/manualCameraController.h index 465f31f..f2141a4 100644 --- a/gfx/manualCameraController.h +++ b/gfx/manualCameraController.h @@ -5,12 +5,15 @@ #include "inputHandler.h" #include <SDL2/SDL.h> #include <gfx/camera_controller.h> -#include <optional> +#include <glm/glm.hpp> +#include <maths.h> class Camera; class ManualCameraController : public CameraController, public InputHandler { public: + explicit ManualCameraController(glm::vec2 f) : focus {f} { } + bool handleInput(SDL_Event & e) override; void tick(TickDuration) override { } @@ -19,6 +22,8 @@ public: private: bool ctrl {false}, mrb {false}; - mutable std::optional<SDL_MouseMotionEvent> motion; + glm::vec2 focus; + float direction {quarter_pi}; + float dist {40}, pitch {quarter_pi}; }; #endif |