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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-17 00:23:21 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-17 00:34:57 +0000 |
commit | 5283c898f008a54a1f275841281e2b7aa685f02c (patch) | |
tree | a75620a02da52e444a5c72d08b5f8d37e675fe61 /gfx/manualCameraController.h | |
parent | Tidy code for calculating position of rail vehicle by bogeys (diff) | |
download | ilt-5283c898f008a54a1f275841281e2b7aa685f02c.tar.bz2 ilt-5283c898f008a54a1f275841281e2b7aa685f02c.tar.xz ilt-5283c898f008a54a1f275841281e2b7aa685f02c.zip |
Disconnect camera control from shader
Diffstat (limited to 'gfx/manualCameraController.h')
-rw-r--r-- | gfx/manualCameraController.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/gfx/manualCameraController.h b/gfx/manualCameraController.h index 112ec5c..465f31f 100644 --- a/gfx/manualCameraController.h +++ b/gfx/manualCameraController.h @@ -8,7 +8,6 @@ #include <optional> class Camera; -class Shader; class ManualCameraController : public CameraController, public InputHandler { public: @@ -16,7 +15,7 @@ public: void tick(TickDuration) override { } - void updateCamera(Camera * camera, Shader * shader) const override; + void updateCamera(Camera * camera) const override; private: bool ctrl {false}, mrb {false}; |