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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-20 14:06:29 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-20 14:06:29 +0000 |
commit | b77024de4351bcddee5c4781aa9fc031131f293b (patch) | |
tree | c51d7c8add4c450a0b6e980da88830fa53215171 /gfx/manualCameraController.cpp | |
parent | dos2unix shader sources (diff) | |
download | ilt-b77024de4351bcddee5c4781aa9fc031131f293b.tar.bz2 ilt-b77024de4351bcddee5c4781aa9fc031131f293b.tar.xz ilt-b77024de4351bcddee5c4781aa9fc031131f293b.zip |
Pass linters
Diffstat (limited to 'gfx/manualCameraController.cpp')
-rw-r--r-- | gfx/manualCameraController.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/gfx/manualCameraController.cpp b/gfx/manualCameraController.cpp index f8cdbf8..01787c6 100644 --- a/gfx/manualCameraController.cpp +++ b/gfx/manualCameraController.cpp @@ -1,6 +1,5 @@ #include "manualCameraController.h" #include <gfx/gl/camera.h> -#include <gfx/gl/shader.h> bool ManualCameraController::handleInput(SDL_Event & e) |